Game Development

I’m taking part in a monthly development initiative called One Game A Month, and starting in May I’ll be working on a Japanese-style visual novel called Sakura no Inku: Refill My Heart, Printer-Chan!

The basic premise is that it’s a parody of dating simulators and slice-of-life anime shows that are centered around high school romances. Only in this case, the main character is an office worker who falls in love with his company’s printer.

I’ll be using CloudNovel to design the original game, and in the future I may even port it to Unity so that it can be played on phones and consoles. I’ll be posting updates about that project here and over on my Tumblr as I begin working on the initial script.

In the future, you’ll also find other examples of my game development work here as part of my game development portfolio.